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CircleofNoms's Random Tables

Homebrew randoms tables for use with Cyberpunk Red by Reddit user u/CircleofNoms

RANDOM BUILDING GENERATOR

(7D10)

Random tables for generating buildings in the Suburbs and in Industrial Zones

Description (Outside) [1d10]
RollResult
1Worn and cracked, but overall still looks okay.
2Boring and plain, built of cheap steel and wood amalgams.
3Partially rebuilt, with obvious signs of construction.
4Sheet metal, cheap rivets, and covered in grime.
5A mostly wood structure, with an old-timey charm.
6Brick and mortar, old and worn look.
7A mix of old and new, tech elements on brick or wood.
8Dirty, grimy, cracked paint, and littered with junk.
9Semi-ruined, partially blown out or destroyed.
10Nearly destroyed, a lot of rubble and broken glass.
What’s Inside? [1d10]
RollResult
1A clean living space, may be lavish or bare-bones.
2Reclaimed living space, disheveled, messy, obvious damage.
3A storage place, random boxes empty or full, nothing else.
4Reclaimed office, desks against cracked walls and paint.
5Abandoned, completely empty with small amount of trash.
6Obvious signs of squatters, stinks of old kibble and urine.
7Signs of gang activity, random furniture, and cheap lighting.
8A drug lab, chemical setups made of reclaimed materials.
9Completely overturned, looks wrecked, signs of a fight.
10Remains of an old gunfight, blood stains and a big mess.
Residents [1d10]
RollResult
1This is a homeless camp, filled with drug addicted or starving homeless squatters just trying to live.
2
3The building is inhabited by a criminal gang, organized crime crew, or independent smuggling/criminal crew.
4
5This building is a communal living space for working poor, either set up or in the process of moving in.
6
7This building is inhabited by scavengers, perhaps a place to breakdown scrap, harvest organs, or live.
8
9No one is here.
10
Dangers [1d10]
RollResult
1Residents have rigged firearms all over the place.
2Traps, barbed wire, and pits are present.
3Even the seemingly peaceful residents are violent.
4The infrastructure has weak points that may collapse.
5There are placed explosives, mines, etc.
6Gangs are nearby and could show up at any time.
7Homemade automated defenses kill anyone who enters.
8Toxic chemicals and gases choke and burn skin and eyes.
9Nomads protect the place from anyone.
10Someone else is already here looting the place.
Entrances [1d100]
Roll 1-3 Times as Desired
RollResult
1-5A simple flimsy doorway at street level opens into the main lobby of the place.
6-10
11-15
16-20Accessible via a tunnel below the street.
21-25A random discreet door on the side of the road.
26-30A large industrial bay door can be opened to a floor area.
31-35Grand double doors on a platform mark the entrance.
36-40An open yard lies on the other side of a tall wire fence.
41-45A large armored sliding door can be opened.
46-50There is an open doorway with a broken door.
51-55A skylight looks down on the main floor area.
56-60A broken door can be forced or blown open.
61-65A small hole in a wall can be crawled through.
66-70There is an obvious window that goes into an upper floor.
71-75A doorway in the floor leads to a basement.
76-80A door or hole on the roof leads inside.
81-85A secret escape hatch or tunnel leads far away from here.
86-90A weak wall can be demolished to get inside.
91-95A recessed garage door may be revealed.
96-100You can drop into the sewers and go through a wall.

Disclaimer

This is a fan project for our game of the Cyberpunk 2020 tabletop role-playing game. Most corporations, game rules and in-universe references are the intellectual property of R. Taslorian Games. Some graphical assets are created by Cédric Duchaineau and Alejandro Olivares were inspired by assets created by CD Projekt Red or R. Taslorian Games.

Disclaimer

This is a fan project for our game of the Cyberpunk 2020 tabletop role-playing game. Most corporations, game rules and in-universe references are the intellectual property of R. Taslorian Games. Some graphical assets are created by Cédric Duchaineau and Alejandro Olivares were inspired by assets created by CD Projekt Red or R. Taslorian Games.