Greeting, GUEST.
Consulate of Greater MTL, CA.
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CircleofNoms's Random Tables

Homebrew randoms tables for use with Cyberpunk Red by Reddit user u/CircleofNoms

CLUBS AND BARS

(6D10)

Random tables for generating Clubs, Bars and Nightlife spots in the City

Location & Entrance [1d10]
RollResult
1Underground, enter from stairs in an alleyway.
2Second floor, enter from stairs on the street.
3Standalone building, big doors at ground level.
4In a corner of a megabuilding, doorway in a corner.
5In the back of another building you must pass through.
6Outdoor space in the yard of a restaurant.
7An abandoned tunnel you access from an old public access.
8In an office building lobby, security clears you at the door.
9High up in an abandoned building...it’s a lot of stairs…
10In an old warehouse, access through an open bay door.
Appearance and Style [1d10]
RollResult
1Rustic and industrial, with study wood and metal elements.
2High class, modern, and flashy with expensive décor.
3Flashy, with a lot of lights and holographic elements.
4Simple, bare-bones, with little decoration or furniture.
5Clean and corporate, but without any soul or distinctive feel.
6Dirty, dingy, and full of stained/torn furniture.
7Old world pub feel, warm and welcoming.
8Busy, muggy, & claustrophobic. Random stuff on the walls.
9Asian with bright colors, loud noises, and spinning lights.
10Smoky, hazy, and filled with sense of mystery and danger.
Who Comes Here and Why? [1d10]
RollResult
1Young people come here to dance and find sex.
2Gangers come here to get drunk and kill each other.
3Average citizens come here to get drunk after work.
4Corporates come here to make deals and show off.
5Mercenaries come here to network for jobs.
6Corp soldiers come here to be loud and start fights.
7Mafia and organized crime come here to scheme.
8Old school types come here to reminisce about the old days.
9People come here to pay for sex or braindance sessions.
10Road types and nomads come here to talk and dust off.
Owners/Proprietors [1d10]
RollResult
1A local person who the community trusts.
2A corporation, either directly or through a shell corp.
3A local fixer, through they don’t let anyone know.
4An old edgerunner trying to get out of doing merc work.
5An organized crime outfit.
6A local gang or crew.
7A co-op of local people banded together.
8A rich or famous person, part of their personal branding.
9A nomad pack or nomad organization.
10Ya know? No one really knows who owns this place...
Dangers [1d10]
RollResult
1This place is relatively safe, at least for now.
2This club is frequented by a violent boostergang.
3Someone here is a hair away from going cyberpsycho.
4Organized crime goons come here a lot.
5A corp has security agents among the crowd.
6Locals know that some of the drinks are toxic, but don’t say.
7One of the PC’s enemies is currently here.
8There is an unspoken etiquette you must follow or be shot.
9People will try to swipe your stuff constantly.
10The air is laced with mild stimulants, the crowd is drugged.
Security [1d10]
RollResult
1There is no visible security.
2Automated turrets that extend from the ceiling.
3Some of the partygoers are mercs hired for security.
4A security company has been contracted.
5The bartender is an old solo with a lot of guns.
6The place is protected by a local gang or crew.
7Organized crime maintains goons here at all times.
8At the first sign of trouble, sleep gas is released throughout.
9The whole place can lock down and compartmentalize.
10Drones/robots with guns can be remotely activated.

Disclaimer

This is a fan project for our game of the Cyberpunk 2020 tabletop role-playing game. Most corporations, game rules and in-universe references are the intellectual property of R. Taslorian Games. Some graphical assets are created by Cédric Duchaineau and Alejandro Olivares were inspired by assets created by CD Projekt Red or R. Taslorian Games.

Disclaimer

This is a fan project for our game of the Cyberpunk 2020 tabletop role-playing game. Most corporations, game rules and in-universe references are the intellectual property of R. Taslorian Games. Some graphical assets are created by Cédric Duchaineau and Alejandro Olivares were inspired by assets created by CD Projekt Red or R. Taslorian Games.